- Arcanist
- Sorcerer -> Combat magic specialist
- Warlock -> Black magic specialist
- Wizard -> Lore and court mage
- Man-at-Arms
- Constable -> Investigative warrior
- Soldier -> Standard 'fighter'
- Mercenary -> Fighter with mercantile, deception, and dirty tricks
- Noble
- Courtier -> Diplomatic specialist
- Knight -> Noble warrior; cavalry / leadership specialist
- Magistrate -> Investigation and diplomacy specialist
- Peasant
- Craftsman -> Making things, haggling
- Farmer -> Farming, animals, surviving out in the sticks
- Sailor -> Sailing, navigation, fishing, fighting pirates
- Priest
- Cleric -> Face priest; social skills, mace, prayers
- Monk -> Lore, divine magic, unarmed combat
- Templar -> Priest militant
- Rogue
- Assassin -> Poison and minor magic specialist
- Minstrel -> Jack of trades plus art
- Thief -> Standard rogue
- Wilderlander
- Barbarian -> Wilderness warrior / viking
- Druid -> Wilderness priest
- Ranger -> Hunter / explorer
The funny thing is that I wrote these up some time ago, and now the desire to keep expanding them has receded. Alex's Traveller game is ending (the main plot has kind of been completed, and most of the characters have accomplished their in-game objectives), so we're probably shifting back to Trailblazer soon (after spring break). Thus, Traveller is kind of falling by the wayside. The semester is also starting to get unduly hairy, so I guess it's a good thing I have a bunch of career tables buffered up... Basically, I apologize that there won't be anything terribly insightful coming down the pipe for a week or three. I'll try to keep posting mailbag and Starmada updates when possible.
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