Qualification: Int 6+. -1 DM per previous career
Specialties:
Sorcerer: You developed a natural destructive power, and spent your time either in the service of a government or on the run from it. Your survival depended on some degree of physical toughness, but you advanced through raw magical talent.
Survival: End 6+. Advancement: Int 6+.
Warlock: You studied Secrets Man Was Not Meant to Know. Hunted as a witch and a heretic, you quickly learned to hide your abilities. Your survival was centered around your ability to deceive others, while your power increased through study of further secrets.
Survival: Int 7+. Advancement: Edu 5+.
Wizard: You studied magic formally at one of several academies, and may have served as a court mage for a noble house. Your continued employment depended on the rigor of your studies, but advancement required pulling strings and knowing the right people.
Survival: Edu 5+. Advancement: Soc 7+.
Basic Training: Arcanists gain their basic training skills from their specialty, rather than from the Career Skills table.
Personal Development:
- +1 Int
- +1 Edu
- +1 Soc
- +1 Dex
- +1 End
- Language (Any)
Service Skills:
- Sorcery
- Wizardry
- Black Magic
- Language (Any)
- Lore (Any)
- Alchemy
Sorcerer Skills:
- Sorcery
- Persuade
- Deception
- Melee (Any)
- Stealth
- Jack of Trades
Warlock Skills:
- Black Magic
- Deception
- Lore (Any)
- Language (Any)
- Alchemy
- Streetwise
Wizard Skills:
- Wizardry
- Diplomat
- Lore (Any)
- Language (Any)
- Alchemy
- Advocate
Sorcerer ranks:
- Talent -> Sorcery 1
- Apprentice
- Sorcerer -> Jack of Trades 1
- Elementalist
- Elemental Master -> +1 Soc or Sorcery 2
- Sorcerer Lord
- Minion -> Streetwise 1
- Cultist
- Warlock -> Black Magic 1
- Necromancer
- Coven Leader -> 1d3 contacts and 1 enemy
- Speaker in Darkness
- Apprentice -> Lore (Any) 1 or Alchemy 1
- Scribe
- Wizard -> Wizardry 1
- Sage
- Magister -> +1 Soc or Diplomat 1
- Archmage
Events, mishaps, and reward tables are probably going to wait until I'm mostly done with the classes. I'm also considering doing Events on a 1d6, rather than Mongoose's standard 2d6.
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