Today I've got an upgrade of an old standby, as well as two (slightly silly) mount-related utility spells:
Deep Slumber (Ench)
Arcane 3
Range 120'
Duration: 4d4 turns
A
 more powerful version of the common Sleep spell, Deep Slumber causes up to 24
 HD worth of living creatures within range to save or 
fall asleep for the duration (the save may be vs Death or Spells, as the
 judge's discretion).  There is no HD cap per creature, and the caster may select the order in which he desires to effect targets, subtracting them from his HD budget.  Affected creatures may be awakened as per the Sleep spell.
(Maths:
 Enchantment, target asleep (15), 24 HD of creatures (x3), only living 
targets (x0.75), range 120' (x1.1), duration 4d4 turns (x1.2), save 
avoids (x0.5) = 29.7)
Estenmar's Equine Enhancer
Arcane 2
Range: Touch
Duration: 8 hours
This
 spell doubles the movement rate of one willing creature touched for 
eight hours.  Typically used by the originator on his horse for long 
overland journeys, the spell is equally effective on one's travelling 
companions or oneself while fleeing a dungeon in a pinch.  Whether 
unintelligent animals are 'willing' is an open question; they might be 
willing recipients of benign magics, or they may need special training. 
 Ask your DM if Estenmar's Equine Enhancer is right for you.
(Maths:
 Movement, double speed (5), one willing creature with normal carrying 
capacity (x0.8), range touch (x1), duration 8 hours (x4), beneficial 
effect (x1) = 16)
Pegastasize (Transmog)
Arcane 4
Range: Touch
Duration: Permanent until dispelled
Pegastasize
 is a specialized spell developed by a wizard who was trying to turn 
horses into pegasi with Polymorph Other, but who then had to deal with 
the complete training wipe that ensued from inheriting their mental 
characteristics.  Pegastasize avoids this problem, transforming a horse 
into a pegasus without altering its mental characteristics.  If used on a
 pegasus, pegastize causes its wings to retract, yielding a normal 
horse.  In both cases, the subject receives a saving throw vs spells, 
and if the target is unwilling, the caster may have to roll to hit in 
order to successfully touch them with the spell.
(Maths: Transmog,
 Total transform of living creature with physical characteristics and 
attacks (55), limited type to transform to (x0.75), limited type of 
subject (x0.75), HD limited to caster level and 2x target level (x0.75),
 range touch (x0.6), attack throw required vs unwilling target (x0.75), 
indefinite duration (x3.5) = 36.54)
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