We've long been fans of Ming's Standard Adventuring Kit, and made great use of it during the last campaign, but it was occasionally irritating that the prices and weights of things were not in accordance with ACKS' rules. It also seems a decent solution to the template equipment problem; a template with "Flavorful weapon, appropriate armor, one or two other misc items, and the Standard Kit" is very quick and easy to assemble.
So what does the Standard Kit look like in ACKS?
- Pint of military oil
- Small hammer
- 12 iron spikes
- One week's iron rations (medium-quality, 3gp)
- 50' hemp rope
- Sack, large
- Sack, small
- 6 torches
Total weight: 2 stone (12 items)
The main alteration from Al's list is the removal of the grappling hook, as grappling hooks are expensive in ACKS. The beer and holy symbols were also omitted. I also waffled over the inclusion of a dagger in the list, but hitting 12 items on the nose was too convenient, 18 gp is a less-easy-to-deal with number than 15, and clerics can't use 'em.
Next time: actual templates.