So apparently I haven't been the only person taking an interest in Gygax's timekeeping lately. I stumbled into a cluster of blogs describing three campaigns currently being run with 1:1 timekeeping:
- Bdubs' ACKS campaign
- Bdubs discusses observations on the effects of different timekeeping strategies in play here
- Jeffro's AD&D campaign (which has been running for about a year now)
- Waterdeep OSR's 5e campaign (this post also discusses the how to effectively delegate the activity of high-power NPC patrons to players)
This seems like a very natural/consistent/worthy next thrust for the OSR. Having recovered the early rules, and made them readily available, rediscovering and repopularizing the culture of play of the early days for which those rules were intended.
It kind of tempts me to run Traveller in this style... the most obvious difficulty is figuring out the resources available to patrons, and Striker's rules for planetary GDP would provide a very workable starting point.