tag:blogger.com,1999:blog-2657266526705426756.post9095939504299594447..comments2024-03-26T04:58:54.326-04:00Comments on The Wandering Gamist: Mapping - Riversjedavishttp://www.blogger.com/profile/08586249502818922886noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2657266526705426756.post-70461721159768913472013-06-17T13:39:31.904-04:002013-06-17T13:39:31.904-04:00One thing you can guide on, or build on, is the fa...One thing you can guide on, or build on, is the fact that rivers/streams are not only sources of water, but also cheap transport routes - which places lots of settlements next to waterways. The size of the waterway will determine the size of the town and the type of traffic, of course. You can have random encounter on the river as well as by it. By contrast, any village/hamlet that does not have a notable water source nearby will take some explaining for how it sustains itself. Robert Weaverhttps://www.blogger.com/profile/07917387796213598551noreply@blogger.com