tag:blogger.com,1999:blog-2657266526705426756.post3469302573411516833..comments2024-03-26T04:58:54.326-04:00Comments on The Wandering Gamist: ACKS: Figuring out the Barbarianjedavishttp://www.blogger.com/profile/08586249502818922886noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2657266526705426756.post-47880955827415040722017-07-02T22:14:10.568-04:002017-07-02T22:14:10.568-04:00Scott: Thanks! Yeah I agree that in general the X...Scott: Thanks! Yeah I agree that in general the XP cost for fighting tradeoffs is too damn high. Vaultguard gets some way better stuff for 200XP and no 14th level (and really, how often does that come up?).<br /><br />Koewn: Sometimes I miss those days. Just perverse I guess. Working on a post analyzing the different melee fighting styles, like you asked about when I wrote that post on armor class. Stay tuned.jedavishttps://www.blogger.com/profile/08586249502818922886noreply@blogger.comtag:blogger.com,1999:blog-2657266526705426756.post-48987397435250858202017-07-02T20:26:13.674-04:002017-07-02T20:26:13.674-04:00As one who spent way too much time in the wide, wi...As one who spent way too much time in the wide, wild world of 3.X - saying "Powergamer Guide" and "ACKS" in the same sentence gave me a shudder of disgust not unlike someone ordering well-done steak with ketchup.<br /><br />Anyway.<br /><br />I like what you did here. It tracks a real-world concept of the barbarian in battle, and emulates the fantasy standard, Conan - strike first, fast, and hard, but only if you can't achieve some unfair advantage beforehand.<br /><br />I had some time ago discarded the class-internalized 'cultural origin' path, espc. for a "barbarian class" - which is itself already a relative term, I suppose...so. The concept expressed in Axioms 4's Elite Troops would be a better methodology for that if it could someday be done in a proper way for any given martial or quasi-martial class as a 'starting package' sort of thing...that's a barbarian fighter or assassin or explorer because he's not from Rome and don't know nothing 'bout formed foot...<br /><br />Ambushing in D@W is a total of +4 to hit and double damage (two points) for a successful hit - so, very much in the 'surprise to shock' category, and as surprise is decided by strategic situation (or flank attacks) only regularly effective with very strong leadership, as was often the case.<br /><br /> Koewnhttps://www.blogger.com/profile/01417138644425141883noreply@blogger.comtag:blogger.com,1999:blog-2657266526705426756.post-34537883837707155282017-07-01T20:34:00.992-04:002017-07-01T20:34:00.992-04:00You did a good job first analyzing and then fixing...You did a good job first analyzing and then fixing this Barbarian class. I also think it's okay for it to be gamey. The people who are most likely to pick such a class are more interested in flavor than mechanics, so the good mechanics should draw players who prefer that. <br /><br />The 2600 XP is just silly! No martial class should cost more than a baseline magic user. So their abilities should be powerful. Maybe give a d10 for hit points?<br /><br />Finally, that was the 3.5iest 3.5-era book ever written. Great find LOLScott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com