tag:blogger.com,1999:blog-2657266526705426756.post6261058600447515352..comments2024-03-26T04:58:54.326-04:00Comments on The Wandering Gamist: A/X: Wilderness Leveljedavishttp://www.blogger.com/profile/08586249502818922886noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2657266526705426756.post-4439676695517340272019-10-09T04:30:33.956-04:002019-10-09T04:30:33.956-04:00John, have you read Birthright rules on domains? T...John, have you read Birthright rules on domains? The wizards in Birthright harness more magical energy in wild and unsettled domains, while heavily urbanized domains have almost none of it. Also Birthright domains look somewhat like dungeon rooms you mentioned, they have more character to them and special features, they don't rely on hexmaps and loose granularity, but maybe it suits you better than ack domain system?Akim Demianencohttps://www.blogger.com/profile/17942138974958100068noreply@blogger.comtag:blogger.com,1999:blog-2657266526705426756.post-85286343107339077322019-09-17T02:04:40.570-04:002019-09-17T02:04:40.570-04:00Augh, I had meant to relate it to points of light ...Augh, I had meant to relate it to points of light but forgot! Thanks!<br /><br />I hadn't considered the extinction / total schematization of magic into science in heavily civilized areas. Interesting... any excuse for gunpowder dwarves, right?<br /><br />That does sound like a good initial setup for a campaign; I should really read more of the Appendix N, particularly Anderson and Moorcock, to get a better sense of the original Law and Chaos.jedavishttps://www.blogger.com/profile/08586249502818922886noreply@blogger.comtag:blogger.com,1999:blog-2657266526705426756.post-9433625621835789242019-09-16T23:27:16.908-04:002019-09-16T23:27:16.908-04:00The "zones of thought" analogy is an int...The "zones of thought" analogy is an interesting one. Does magic even exist in civilized areas? Or does only science hold sway there? <br /><br />Either way, things start getting very fantastical once you get a bit away from the city. It certainly gives the idea of "points of light" a powerful referent.<br /><br />And the idea of the boundaries of civilization and wilderness shifting ... it reminds me of the advance of Chaos in "Three Hearts and Three Lions". It also seems like a great starting point for a campaign. <br /><br />Some important castle that was strategically located to help pacify a whole region just fell. Now, the wilderness levels of the whole region are going to start rising, and passage between various settlements is no longer entirely within civilized territory.Annehttps://www.blogger.com/profile/15493700749333105771noreply@blogger.com