tag:blogger.com,1999:blog-2657266526705426756.post3491015025707302573..comments2024-03-26T04:58:54.326-04:00Comments on The Wandering Gamist: Heresies of Midnightjedavishttp://www.blogger.com/profile/08586249502818922886noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2657266526705426756.post-85979210343996707702014-03-01T22:28:34.657-05:002014-03-01T22:28:34.657-05:00Yep! I think it's a very useful structure, an...Yep! I think it's a very useful structure, and would probably make Midnight a lot more playable. It also pushes players towards the "sort of in bed with the enemy" approach, which is a lot better for long-term survival than going full Robin Hood.jedavishttps://www.blogger.com/profile/08586249502818922886noreply@blogger.comtag:blogger.com,1999:blog-2657266526705426756.post-58759723728596222762014-03-01T21:07:06.922-05:002014-03-01T21:07:06.922-05:00I like the idea of heretic clerics. The main thin...I like the idea of heretic clerics. The main thing which put me off the Midnight setting was the lack of clerics--my favorite class to play. Plus the introduction of multiple heresies makes the Enemy less monolithic and all-powerful, giving the heroes some cracks to leverage.Priddayhttps://www.blogger.com/profile/17988483528642234280noreply@blogger.comtag:blogger.com,1999:blog-2657266526705426756.post-35477627439587768682014-03-01T21:05:12.168-05:002014-03-01T21:05:12.168-05:00Interesting thoughtsInteresting thoughtsTedankhamenhttps://www.blogger.com/profile/00181643018957592969noreply@blogger.com